Hey guys! This is where I will be putting creation rules, the short version of the history of the last thousand years, current political situations and pretty much anything else I think is a must know for a)building characters and b)becoming familiar enough with the world to not be completely lost in the first five minutes of the game.
Welcome to the sixth iteration of Aeryia. Yes that means the 6th version of the world but not in a game design sense but in a “this world has been totally fucked and rearranged six times” sense.
A thousand years ago the world was almost ended by a great evil entity known as Ryl’Avar. It was defeated by one of the two primal beings of the world, Gan Marrosh, at the behest of a group of heroes. Gan Marrosh is the primal force of destruction and Excelsicin is the primal force of creation. The two died battling one another in the War of Creation which occurred before the physical world did. As a result the two were combined into raw power given physical form. It was named Akramath, The Great Seal. The wives of Excelsicin and Gan Marrosh, Aeryia and Almenia respectively, came together and sacrificed themselves to become the physical tomb of their husbands. In this manner the world of Aeryia came to be.
Because these great primal forces could not truly die and their power lived on, manifestations of their powers began to appear in the world. These manifestations were called the seals of magic. The seals were links to the power of Akramath that took the form of intricate tattoos on the hands and chest of the one who possessed in. These people were said to bear the seal they had. Ever since they appeared the seals and Akramath have been heavily involved in the conflicts and problems that have been suffered by the world. They have also been what has turned aside the same conflicts and problems over the ages.
At the end of the fifth iteration and the beginning of the sixth, the vast majority of the population of the world was slain. Plant-life and animals were near exctinct due to a 27 day period without the light of the sun. Inside the city of Iresk, an ancient ruin of the Idellii Empire of the third iteration, approximately 400,000 people were protected by a magical barrier and thus survived unscathed. The world around them was lost to them. A great black sphere fell through the sky when Ryl’Avar was killed and crashed into the ocean, causing massive geological shifts. An unexplored world was left to the survivors in Iresk. Since then 1010 years have passed. New nations have been founded around Iresk and several old nations that survived the near-apocalypse have been rediscovered. However only about 30% of the world is explored and civilized.
Peace has reigned for the majority of the 1010 years allowing an age of enlightenment and discovery to take place. A renaissance has swept nearly all of the civilized lands allowing for cultural wonders and technological discoveries. Gunpowder has been discovered, although only muskets and other primitive fire arms have been developed. Artificial souls have been bound to metal and wood bodies creating the Soulbound, non self-aware intelligent machines built to replace menial laborers, the standing army and even skilled professionals in the distant land of Delnai. Steam power has recently been uncovered by skilled wizards using the raw nature of fire bound into an object and the raw nature of water in another, however it is not in common use to date. Currently peace reigns under the Coalition of Alcyr (CoA) an independent diplomatic body that has members from every known civilizations working together to keep the peace and control trade. CoA also runs the Unified Bank that handles all funds and transactions in the civilized world.
The game starts in the city of Iresk where a call has gone out for skilled people interested in a joint expedition funded by Delnai, Iresk and Lircae. The expedition is looking for settlers, workers, explorers, archaeologists, and adventurers willing to hire on for an exciting year of exploration on one of the many uncharted, unexplored regions of the distant continent Ursayd. The players come together and join the expedition for their own motives but will ultimately be forced to rely on one another and risk life and limb is the sixth volume of the Aeryia Chronicles: Lost Empires.
For character creation we are using the pathfinder point buy system for stats with a 24 point budget. All the standard pathfinder races are allowed as are the five new races specific to this campaign world. The Nal-Ryai, Soulbound, Rhimani, Shelsen, and Arakin can all be found by following their links to the wiki. Players interested in any of these new races should get in touch with me to work out details as you will be starting a good ways from your homeland. Players start with 200 ACTs (currency used in this time period by all known nations; equivalent to gold pieces) to buy their equipment. Traits can be chosen but please try to have them make some sort of sense for who/what you are. All classes on the Pathfinder SRD are allowed except Magus, which is broke dick insane.
FOR THE RECORD IF YOU BREAK THE GAME I WILL BEAT YOU INTO THE GROUND WITH MY NERF BAT
That being said, in all seriousness I want to run a game where people are all on a level playing field and are not min/maxed to the point that I, as a GM, will want to tear my hair out. There are several spells and abilities that will already come pre-nerfed and can be found in the House Rules entry in the wiki. If your character gets to the point where he/she is making the game not fun for the other players or to a lesser extent me as the GM we’ll get together and work something out so that you still get to do your kick ass thing but in such a way that it lets me sleep at night and the other players can stop crying. The point of the game is for everyone to have a good time, let’s try to make that happen.
Any questions please get in touch with me either through phone, email, this site’s messaging system etc.
p.s. there is and/or will be a lot of additional information about my world in the wiki. Feel free to check it out and familiarize yourselves with what all this nonsense is all about. As the game moves forward new entries on discovered regions, ancient history, artifacts, seals, and pretty much anything else you guys uncover will get added/unlocked.
p.p.s. I feel like I should add achievements or something for reading all my crap. Thoughts?